Christopher Doll is an artist and designer living in the Pacific Northwest. With over 15 years of experience as a designer in the software industry, Christopher has worked on a wide range of User Interface design challenges including (but not limited to) computer games, desktop software tools for business and consumer audiences, mobile experiences, travel, and social media.
I am an artist and designer who specializes in space, astronomy, and science fiction subjects. This site is a showcase of my lifelong passion for art. I love living in the future.
As far back as I can remember I've always enjoyed drawing, inspired by the Apollo missions and science fiction stories. In college I studied film making and later, Industrial Design. Both tracks gave me a chance to focus my creative energy towards visual design and production methods that would give me a wide range of skills for my impending career.
Then the consumer computer industry exploded, opening doors that didn't exist at the same scale when I started college. My design skills and experience allowed me to break into game design, which I later focused to user interface design. On the side I've maintained a number of creative hobbies, including scale model building, cartoons, and digital art.
- User Experience Design
- User Interface Design
- Visual Design / Digital Art
- Fine Art
- Scale models
- Video Production
- Website Design & Curation
- Microsoft Corporation
- POP Inc.
- Bethesda Softworks
- DDG Architects
As we welcome 2018 I am happy to share with you my latest cover art for Becky Chambers’ upcoming book, Record of a Spaceborn Few (HarperCollinsUS).
I’m thrilled to share with you this great review of my new…
Winding into Fall of 2015, I have been taking my design sketches…
I’m happy to announce my first book, Coloring Space 1. This is…