CDoll_Sept2014

Christopher Doll is an artist and designer living in the Pacific Northwest. With over 15 years of experience as a designer in the software industry, Christopher has worked on a wide range of User Interface design challenges including (but not limited to) computer games, desktop software tools for business and consumer audiences, mobile experiences, travel, and social media.

My Story

BKG_Outpost
Outpost - Acrylic on Canvas

I am an artist and designer who specializes in space, astronomy, and science fiction subjects. This site is a showcase of my lifelong passion for art. I love living in the future.

As far back as I can remember I've always enjoyed drawing, inspired by the Apollo missions and science fiction stories. In college I studied film making and later, Industrial Design. Both tracks gave me a chance to focus my creative energy towards visual design and production methods that would give me a wide range of skills for my impending career.

Then the consumer computer industry exploded, opening doors that didn't exist at the same scale when I started college. My design skills and experience allowed me to break into game design, which I later focused to user interface design. On the side I've maintained a number of creative hobbies, including scale model building, cartoons, and digital art.

Exploring Space and Science Fiction Art

LongWayToASmallAngryPlanet
Original Cover Art - The Long Way To A Small Angry Planet by Becky Chambers

In 2012 I returned to fine art, in particular astronomy and science fiction art, and found in myself a new drive and focus for my skills. It was a refreshing change of pace and I've had a few successes as a professional artist so far.

2014 proved to be a breakout year for my space art. I was fortunate to have provided the cover art for author Becky Chambers on her first science fiction novel, The Long Way to a Small Angry Planet.. Her novel did very well and was recently picked up by Harper Collins for the US market.

Another piece, Space Elevator, was featured as the cover for the April 2014 edition of MUSE magazine. This same piece also makes an appearance in Ron Miller's book, The Art of Space.

In 2016 I left the software industry and opened a small bakery with my wife. Now I bake the finest cookies, pies, and other fun treats by day and paint the stars in the evening.

Skills

  • User Experience Design
  • User Interface Design
  • Digital Art
  • Fine Art
  • Scale models
  • Prototyping
  • Video Production
  • Websites

Work Experience

  • Microsoft Corporation
  • Razorfish
  • Expedia
  • POP Inc.
  • Vertafore
  • Contour
  • Bethesda Softworks
  • DDG Architects

Cover Art